Click on the FrameForge™ 3D Studio Box to download a working DEMO of the only 3D Storyboarding software program that lets you work like a director, not a graphic artist...
Easy! Props and characters move as easily as pieces on a chess
board, making 3D Storyboarding even easier than the old-fashioned clip-art
2D storyboarding programs.|
Pose Control allows you to apply reusable poses to actors or define
new ones with resolution down to individual
Object Interactions makes seating a character into a chair or giving
them a gun as easy as dragging them together. |
Set Building with drag'n'drop scalable walls that snap together,
featuring movable, sizable windows and doors that open to any angle
Camera Views let you easily place, set and display multiple angles and
Camera Controls include Pan, Tilt, Dolly, Zoom, and
Information includes camera height, angle of view, and zoom
Shot Manager with scalable, stretchable movement arrows and shot
playback of stored storyboard frames with individual shot duration and
Shot linking to scripts written in Movie Magic® Screenwriter,
or virtually any other script writing
Variety of Formats including HTML pages, JPEG Files, or
Macromedia® Flash® Animations|
300 MB Free Disk Space
Pentium III 500Mhz
Windows XP/NT/2000 or better
XP Theme enabled
G3 Processor 500 Mhz
System 10.3 (to run Version 2)
System 9.1 (to run Version 1*)
*included on CD
The real world is 3D. Your storyboarding program should be too.
to start a crane shot from twenty feet up, then crane down around a school
bus dropping off kids, and end with a push in tight on a doorway?
With FrameForge 3D Studio, you can literally shoot all that just as if you
were on location. You can even add in location and/or equipment
limitations too. For example, if you know that the room you'll be
shooting in has an 8' ceiling, or you only have access to a 35-200mm zoom
lens, you can enter those limitations for that set and FrameForge 3D
Studio won't let you plan anything you can't actually do.
Simple, Intuitive Interface
|FrameForge 3D Studio's design is based on a the paradigm of
a television control room, with monitors at the top of the screen
displaying the set through up to eight different cameras
simultaneously. (Click the image on the left to see a full-sized
version for better clarity)
Its use of familiar concepts and Real-World Camera controls make framing shots so easy that storyboarding in FrameForge 3D Studio becomes a process of creative exploration far beyond just “getting it on paper.”
The Control Room is where you build your sets, place your cameras, and record shots for your storyboard. In addition to the view through the cameras, it also gives you an overhead bird's eye Blueprint View which is an invaluable tool for building and populating sets.
|Working in 3D has never been easier!
FrameForge 3D Studio was designed specifically to make 3D Storyboarding easy. Quickly and easily create sets with our drag’n’drop walls that stretch and snap together. Add movable, hinged single & double doors that open to any angle, and movable, completely sizable windows. You can give the walls a specific length and height, or build your set free-hand then read back the wall measurements for live set construction.
And when you're shooting, you can make individual walls (or other objects) invisible for a specific camera only. This makes it easy to capture a shot you couldn't have otherwise without compromising the integrity of your set—the equivalent of pulling out a flat on a sound stage.
Built sets can easily be reused in other projects, and even shared with other FrameForge 3D Studio users.
|More than Interiors - a lot more|
With a number of supplied location "floors" (2d drawn images of streets, grass, city intersections and so on), numerous prop & picture cars, buildings, trees and even topology objects, you can create the exteriors you need in very short order. Or perhaps you'll want to drop in one of the supplied panoramas for a 360 degree backdrop… or even go shoot a 360 panorama of your real location and bring THAT in as your set's backdrop.
FrameForge 3D Studio comes with over 750 posable, manipulatable objects common to the home, office and outside world. Everything from school buses, bicycles, computers, guns and knives all the way down to the kitchen sink. They work like their real world counterparts too: Executive Chairs swivel & tilt, tensor lamps lift and bend, desk drawers open and trees even lose their leaves. And as you would expect, most of them can have patterns and colors changed so you can have that neon pink couch in front of the poster of Elvis… or a red convertible instead of a yellow one
|Real World Object
Pre-established relationships between objects make it even easier. Drag an actor into a chair or onto a motorcycle and he’ll automatically sit appropriately. Or drag a gun over to his ex-girlfriend and she’ll grab it in her hand. Don’t like that exact pose? No problem; adjust any of the actor’s joints as desired, either with pre-posed full and partial poses (only affects some joints, such as an arm or head), or choose direct joint control with resolution down to individual fingertips to communicate your emotional and visual intent like never before. If you build a new pose/relationship we haven’t thought of, you can save it, reuse it, share it with other FrameForge 3D Studio users, and even optionally designate it to be automatically applied when those specific objects collide in the future.
|This document maintained by firstname.lastname@example.org.|
Material Copyright © 2000-2003 ScriptPerfection Enterprises, Inc.